#include "Blocks/LitFurnaceBlock.h"

namespace PocketSurvival
{
    int32_t LitFurnaceBlock::getIndex()
    {
        return Index();
    }
    const std::string &LitFurnaceBlock::getBlockName()
    {
        static std::string blockName = "LitFurnaceBlock";
        return blockName;
    }

} // namespace PocketSurvival
